The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. What sectors are in FTL? There are five sector types in FTL: Civilian. Shield Overcharger +) An item only used by the AI. " Power Required: 3 Time Between Shield Generation: 8. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. From there, I whipped up this little chart here. Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. Ship Unlocking Events. This event can occur only once per sector. It also regenerates that Zoltan shield if you take too long during the fight. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Hi, I found out the cloak depletes faster than normal. This event can occur only once per sector. Hacking Stun removed from game. Q: Can an enemy teleport to your ship with your Shield Overcharger. It is no surprise people have higher win streaks with Stealth C than B. I would pick the Shield Charge Booster, personally. This is the Zoltan Cruiser ship unlocking event. 3. You don't assume direct control over them, but instead they are now simply "friendly". So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. g. Minor event logic, spelling, and grammar fixes. It seems during the battle they lost some fuel cells from their storage. Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. Showing 1 - 9 of 9 comments. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. Stealth C defense is sustainable. Ion and Beam weapons will do double damage. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. Level 2 doors are a godsend. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. For example, 3 shields + 7 engines and 4 shields + 4 engines both cost the same amount of scrap, 375. When you mind control someone, they will act like a computer-controlled friendly unit. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. Refuse. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. This is the Rock Cruiser ship unlocking event. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. It also regenerates that Zoltan shield if you take too long during the fight. Shield Overcharger "Generates a single supershield barrier periodically. Exploring the devastation, you find a lone survivor. Merchant docked with Lanius. Advanced Edition flagship is whipping my ass so hard at everything I tried to plan. This means they will repair broken. Auto-ship fight near sun. Fire Drone. They will conveniently have a bypass but you can't be boarded from enemy ships. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. create drone recovery arm without having to go to store, etc. It also regenerates that Zoltan shield if you take too long during the fight. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. 0 sec. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Hacking will definitely be useful. The shield overcharger works a lot better than the armchair pilots suspect. 9. Command: AUG id. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Manning the Engines increases evasion (by +5/+7/+10 %) and the FTL Drive charge rate, depending on the manning crewmember's engines skill level. This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. They appear on page 5. "Ah, a. It's faster than pretty much all weapons. You receive a drone schematic with low scrap. Expanded FTL lore; some events are pretty text-heavy Empty beacons are no longer useless; instead it allows you to make certain customizations to your ships, e. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. fandom. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. A. Crystalline research facility; Damaged Stasis Pod []. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. Because every ship starts with 100 percent oxygen, you must vent before. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. Q: Can an enemy teleport to your ship with your Shield Overcharger. 15, giving about. It turns out they have been studying the Lanius's ability to reshape metal. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. 67 ES. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. " Power Required: 3 Time Between Shield Generation: 8. onslaught deletes hull and spawns tons of breaches. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. They stack. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. They stack. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. Hack his shields for a shorter fight, or his weapons for a safer fight. We all know that, right? Good. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. It also regenerates that Zoltan shield if you take too long during the fight. 12 ES while the 4 engine case has 6. The number of guaranteed stores is determined by the sector type. The Zoltan's advanced shields technology gives this ship an edge during each battle. This event can occur only once per sector. (e. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. Go down to the surface to investigate. Invite him to join your crew. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Shields: Two small shields ideal to use in your small and medium ships. FTL Ship Analysis: Stealth Cruisers. onslaught deletes hull and spawns tons of breaches. 6 sec. Zoltan shields don't recharge except in two cases. Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. You can use this to compare the cost and ES of different engine/shield combinations. Both shields skill and Shield Charge Boosters work in. It turns out they have been studying the Lanius's ability to reshape metal. Ancient ancestors of the Rockmen. ) Keep waiting on the star map to improve and test your ship. This is the Stealth Cruiser ship unlocking event. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Keep defending from the superweapon and firing at the shields. Hacking will definitely be useful. 72K subscribers in the ftlgame community. 2. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. 1% increase in scrap. 5;. Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. This random event occurs in: Engi Homeworlds. I've been doing a challenge run for the Stealth B, but I need a little advice since I'm not doing so well. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. Boss Missile) An item only used for specific game mechanics. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Functioning system replenishes ship's oxygen supply. Shield overcharger Will fly around your ship and create a part of a zoltan shield. Repeat the steps of taking out the gun(s). So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. E. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!**The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more!Crystals possess a Lockdown ability (activated in the crew box or with a default keyboard shortcut set to "P"). 73K subscribers in the ftlgame community. So, with that ascension perk, they have 200 shielding, less than level 5 shields that have 220, but they do have more regen (1. The Drone Control system powers drones, which act automatically and cannot be controlled directly. This shield type has a separated energy storage to proyect the. Rebel attacking Federation loyalists. Your sensors are picking up a single life form. So did the Rebel Flagship just do an invisible FTL jump that. Auto-ship attacking outpost. Get the Report>. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. 1% increase in scrap. After a few seconds, they inform you they have mapped their entire genome and have everything they need. Some of them have maximum training in all skills. . Fire Drone slightly weaker but only requires 2 power. 1, or via online chat if you need help. Species augments sell for less to encourage their use. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. Our Full truck load services are effective for. 0. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its. Focus your firepower on the shields. (e. g. Inquire about the process. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. Currently the most comprehensive list is the FTL mod compendium. The pirate you encounter here looks worn down, but hungry. These are the Random Events that unlock the ships ' layout A and corresponding ship quest achievements. I'm going to be so mad with my self if I mess up and lose this time :D. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. 5 seconds. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. anarcher Apr 10, 2014 @ 2:13pm. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. This event can occur only once per sector. Though, having two or three layers of shields works well with high evasion. I do my Sector One fights a lot better now. However, there have been reports of a Mantis war camp only a few. Oxygen is a key element on most ships. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. 3. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. having two scrap recovery arms early, you got extremely lucky. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. This event can occur only once per sector. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. L. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). The Long-Ranged Scanners will detect no ship presence. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. Good challenge. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. There's no explanation and they don't respond to hails. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Stealth C has weapons better suited for early sectors. During an active cloak: Evasion of the ship is increased by 60%. Misses so often that it almost feels like a 9yr old playing COD on the PS4. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. Hack his shields for a shorter fight, or his weapons for a safer fight. The Zoltan Shields is an extra shield layer that goes over your normal shields. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Three scrap arms gives you 33. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. In general, having better evasion saved my skin more than the bigger shields, since evasion stacks with someone in the pilot seat plus the engines. Three scrap arms gives you 33. Anti-ship battery firing on Lanius ships. This means they will repair broken. Maximum of 3 Weapons, 2 different Drones. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. Mind control is blocked by Zoltan Shields, unless you have Zoltan Shield Bypass augmentation. There must have been rich pickings for pirates around here up until war broke out. Auto-ship fight in nebula. It also regenerates that Zoltan shield if you take too long during the fight. Q: Can an enemy teleport to your ship with your Shield Overcharger. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Reduced the time before emergency FTL can be. A merchant ship is docked with a Lanius transport. Even the Shield+ Drone requiring 1-less power isn't. Defense is ALWAYS half shield, half armor. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. True, but you should be killing enemies before they can board return, heal, and reboard. Keep your eye out for blue options which. It's cool that the super shields stop hack that's already been launched. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. #1. This random event occurs in: Slug Controlled Nebula Slug Home Nebula The Long-Ranged Scanners will detect no ship presence. Scrap Cost: 60 Shop. So it's basically useless to ensure hacking – there's the depower. Q: Can an enemy teleport to your ship with your Shield Overcharger. A ship without life forms within a nearby dense asteroid field is giving off the distress call. having two scrap recovery arms early, you got extremely lucky. P. carnage is a bit overrated imo, but still powerful. This event can occur only once per sector. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. Anti-Personnel Drone. Edit. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. (e. Diplomatic Immunity. sarrowquand Jul 26, 2016 @ 2:52am. g. Notice that the Stealth Cruiser A lacks Shields. 4). Based on this table, we can see that the shield overcharger isn't very good at blocking shots. This event can occur only once per sector. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. The Long-Ranged Scanners will detect no ship presence. Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. Stores can be found at designated beacons or in events. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. Pirate trap. Honestly when im making my chokepoints I use all the modules that give me more/buffed defense platforms, then I usually go with the disengage. #1. Restored the “Low O2” Warning. So did the Rebel Flagship just do an invisible FTL jump that. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. The shield overcharger protects you from lasers. To find the improved time, divide by 1. For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. Auto-ship carrying shield virus. (the ship can also be unlocked by winning the game with the Federation Cruiser) An unarmed Zoltan transport vessel is slowly making its way toward the. Balance changes:. Also works for Wraiths and Pulsars,. Zoltan Shields prevent boarding, hacking, and. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Augments. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. I love the stealth cruiser, and I recently unlocked the type C. Other than that, there is no legitimate way to get 5 shields. . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Stealth B without buying shields Very definitely possible. The Long-Ranged Scanners will detect no ship presence. Command: AUG id. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. Starts with the Long-Ranged Sensors and Titanium Casing Augments. "C starts with one of the best early game beams and a more reliable defense. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. According to the wiki, it does stack. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. They contact you on emergency frequencies: "Please, we'll. " Get to sector 8 without your ship's net oxygen levels exceeding 20 percent (starts after the first jump). . The shield overcharger actually makes zoltan shield slower the more you have. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Random events are initiated by jumping to another system. It also regenerates that Zoltan shield if you take too long during the fight. What sectors are in FTL? There are five sector types in FTL: Civilian. So did the Rebel Flagship just do an invisible FTL jump that. Yesssssssss. Manning increases dodge chance. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. Drone part is consumed once it finishes. Category:Out of Fuel Events. #1. For the most part, it's a pretty incredible defense. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. Increased Vector Thruster Overcharger Density from 0. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. According to the wiki, it does stack. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. Fixed minor mouse input bugs. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Bug happens when fighting an enemy, it is normal when no enemy presents. Cloaking is a defensive system. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. Sectors are determined randomly, but. Engines: Charges the FTL drive and powers evasion. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. They appear on page 5. Rebel boarders in nebula. * Due to issues with how sectors are generated, about 0. Time Between Heals 2. Default Name: The Adjudicator Starting Crew:. It includes one random "half price" drone. L. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. You find a Slug Cruiser and Rock ship at a standoff, both with weapons armed and ready to fight. Lose a shield layer (Must have a shield system or this option. This event can occur only once per sector. Recharge time is the inverse of recharge rate. "I'm certain it is clear," he concludes, "that you. A powerful cruiser with overwhelming offensive potential, but protected only by its energy shield. the shield deploying drone takes soooo long to get a. It also regenerates that Zoltan shield if you take too long during the fight. 15, giving about 87% of the base time (not 85%). - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. Just having the overcharger drone active does not protect you from teleport by itself. I'm going to be so mad with my self if I mess up and lose this time. payload removes systems with good breach chance, very good and fun. 8 vs 1. However, after multiple attempts, I can't even get past sector 2. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. It appears the distress beacon is coming from the surface of a nearby moon. But the 3 engine case has 6. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. This page will contain spoilers on each event described, which options to pick in dialog options, If a ship requires crew killing, etc. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. Recharge time is the inverse of recharge rate. Advanced FTL Navigation now maps every new sector (and costs more). It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Shield Overcharger. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. Loss of Cabin Pressure. one sec, mind control is hacked, and it's at the doors where i use to vent in/out air to stop. 33 to 0. You can look into my profile game screenshots, the latest one to see it. This event can occur only once per sector. You can reach us at [email protected] the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. "An unexplained technology creates this nearly impenetrable shield. Zoltan shields don't recharge except in two cases. The Long-Ranged Scanners will detect no ship presence. Showing 1 - 5 of 5 comments. Zoltan shields will also block teleporting and boarding. Some enemies can have level 9 or 10 shields (up to 5 shield layers). As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. The shield overcharger actually makes zoltan shield slower the more you have. If you lose the overshield then you are vulnerable until it comes back. 0 sec. Showing 1 - 9 of 9 comments. You also have Zoltan Shields that stops almost any attack in its tracks. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. Default Name: Regalus Infinitum Starting Crew: 2 C. I personally did, but i'm not ruling luck out of the equation.